ROLE
2d/3d motion designer
CLIENT
Personal
PROJECT TYPE
Experiments







Evolving through different tools
With no specific outcome in mind, I explored various tools and software that suited my evolving interests. From Blender for 3D modeling and animation to After Effects for 2D compositions, I also delved into TouchDesigner for real-time, audio-reactive visuals, and Ableton Live to sync sound with motion. Each tool became a new language to express my creative ideas.
For a more detailed look at some of these projects and their development, please visit my Adobe portfolio.
What made this process truly special was the freedom to approach it without any predetermined goals. Over the years, this experimental process became a form of knowledge acquisition that wasn’t about meeting a client's brief, but about pushing the boundaries of what I could create. It’s through this open-ended exploration that I refined my personal style and technical understanding.
Building knowledge without boundaries
The process itself was the product: a continuous flow of discovery, where visuals and sound evolved hand in hand. This open-ended approach allowed me to dive deep into concepts, challenge traditional workflows, and experiment with systems that feel spontaneous, organic, and alive.